Requiem Dragon (Adult, Spellcaster)
Creature 15- Perception
- +29 status sight; darkvision, lifesense (imprecise) 90 feet, scent (imprecise) 60 feet
- Languages
- Chthonian, Common, Daemonic, Draconic, Empyrean, Requian
- Skills
- Acrobatics +25, Athletics +30, Diplomacy +27, Medicine +33, Religion +30, River of Souls Lore +27
- Str +8, Dex +5, Con +6, Int +5, Wis +8, Cha +6
Soul Journey (divine, exploration) The dragon spends 1 hour traveling through planar channels to reach the River of Souls, and then reaches any point along the river. This has the effects of Interplanar Teleport, except that the dragon can arrive precisely where they like on any major plane.
Status Sight The requiem dragon automatically knows the Hit Points of all creatures they can see.
- AC
- 36; Fort +26, Ref +23, Will +29
- HP
- 270; Immunities death effects, paralyzed, sleep
Soul Anchor ⟲ (divine) A creature within 60 feet would drop to 0 Hit Points
Effect The dragon anchors the triggering creature's soul to its body. The creature remains at 1 Hit Point, becomes Doomed 2, and gains fast healing equal to the dragon's level for 1 minute. The creature becomes temporarily immune to further Soul Anchor usages for 24 hours.
Effect: Soul Anchor
Withhold Death ⟲ (divine) Trigger The dragon is critically hit by an attack
Effect The dragon resists the loosening of its own soul, preventing some of the damage. The dragon gains resistance 15 to all damage against the triggering attack.
- Speed
- 50 feet, fly 150 feet, swim 50 feet
Melee ◆ horn +30 (magical, reach 15 feet), Damage 3d10+12 piercing plus 2d8 spirit
Melee ◆ claw +30 (agile, magical, reach 10 feet), Damage 3d6+12 slashing plus 2d8 spirit plus Grab
Melee ◆ tail +28 (magical, reach 20 feet), Damage 3d8+12 bludgeoning plus 2d8 spirit
Divine Prepared Spells DC 36, attack +28; 6th field of life, raise dead; 5th banishment, breath of life, invoke spirits; 4th ghostly tragedy, talking corpse, vital beacon; 3rd ring of truth, safe passage; 2nd see the unseen, share life; 1st protection, sanctuary, spirit link, thoughtful gift; Cantrips (1st) guidance, haunting hymn, message, sigil, stabilize
Divine Innate Spells DC 33; 7th heal; 6th heal; Cantrips (1st) stabilize
Dooming Breath ◆◆ (divine, spirit) Creative energy erupts from the dragon's mouth, dealing 12d8 spirit damage in a 90-foot line (DC 36 basic Reflex save). Undead creatures who fail the save must also succeed at a DC 36 Will save or become Doomed 1. If the target is already doomed, the doomed value increases by 1 (to a maximum of Doomed 4). The dragon can't use Dooming Breath again for 1d4 rounds.
Soul Shield ◆◆ (concentrate, divine) Frequency once per day
Effect The requiem dragon uses their life essence to create a shield of spiritual energy around a creature within 60 feet. The shield creates a link between the dragon and the creature with the effects of Share Life except that the effect doesn't end regardless of distance and remains for 1 hour. In addition, the creature gains resistance 5 to physical and spirit damage that applies to the half of damage it receives. The dragon can Dismiss the effect.
Grab ◆
Source: Pathfinder Monster Core 2