Qarna

Creature 4
  • Medium
  • archon
  • celestial
  • holy
Perception
+11; darkvision
Languages
Diabolic, Draconic, Empyrean, Utopian, Truespeech
Skills
Acrobatics +12, Athletics +11, Intimidation +11, Nature +11, Religion +9, Stealth +10, Survival +11
Str +3, Dex +4, Con +3, Int +1, Wis +3, Cha +1
Items
composite longbow, arrows (20)

Constant Spells

AC
22 all-around vision; Fort +11, Ref +10, Will +11; +1 status to all saves vs. magic
HP
65; Immunities fear effects; Weaknesses unholy 5

All-Around Vision

Archon's Protection ⟲ Trigger An enemy damages the archon's ally and both are within 15 feet of the archon

Effect The ally gains resistance 5 to all damage against the triggering damage and the archon can make a Strike against the enemy.

Speed
35 feet

Melee ◆ horn +13 (holy, magical, unarmed), Damage 1d8+9 piercing plus Push

Ranged ◆ composite longbow +14 (deadly d10, holy, magical, propulsive, volley 30 feet), Damage 1d8+7 piercing

Divine Innate Spells DC 21, attack +13; 4th translocate; 2nd animal messenger; 1st charm (animals only), sure strike; Cantrips (1st) light; Constant (5th) truespeech

Archon's Pursuit ◆◆ Frequency once per day

Requirements The qarna saw another creature teleport within the last round and has at least one Translocate spell remaining

Effect The qarna casts one of their translocate spells, which is heightened to 5th rank and causes the qarna to arrive in an unoccupied space it chooses within 30 feet of the creature it's pursuing. If the creature is too far away, the qarna arrives as close as possible.

Distracting Arrow ◆ (divine, mental) The qarna makes a composite longbow Strike. If it hits, the arrow lodges in the target and that creature's senses focus on the archon, leaving all else blurry. That creature takes a –2 status penalty to attack rolls and Perception checks against any target other than the qarna. The creature can Interact to remove the arrow, which ends the effect.

Touch of Charity ◆ (divine, healing, manipulate, vitality) The qarna touches a willing living creature to take on that creature's wounds. The qarna transfers up to 30 of their own HP to the touched creature. (The qarna can't transfer more HP than they currently have.)

Push ◆

Source: Pathfinder Monster Core

Running this fight? Add the qarna to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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