Pairaka
Creature 7- Perception
- +15; greater darkvision
- Languages
- Common, Daemonic, telepathy 100 feet
- Skills
- Acrobatics +14, Arcana +13, Deception +20, Diplomacy +20, Intimidation +16, Religion +13, Society +13, Stealth +16
- Str +3, Dex +5, Con +3, Int +2, Wis +4, Cha +7
Greater Darkvision
Telepathy 100 feet (aura, magical, mental)
- AC
- 24; Fort +12, Ref +16, Will +17; +1 status to all saves vs. magic
- HP
- 105; Immunities disease; Weaknesses cold iron 5, holy 5
Hatred of Red Pairakas hate the color red. They won't wear the color or willingly enter any place painted red. Given a choice, they'll attack a creature wearing red first.
If barred from expressing their displeasure toward the color by force or some magical effect, they take 2d6 mental damage at the end of their turn.
- Speed
- 25 feet, fly 35 feet
Melee ◆ claw +16 (agile, finesse, magical, unarmed, unholy), Damage 2d8+9 slashing plus Bubonic Plague
Divine Innate Spells DC 25, attack +17; 4th outcast's curse (at will), suggestion (at will), translocate (at will), charm (at will); Cantrips (1st) detect magic
Bubonic Plague (disease) A creature can't remove the fatigued condition while infected
Saving Throw DC 23 Fortitude
Onset 1 day
Stage 1 Fatigued (1 day)
Stage 2 Enfeebled 2 and fatigued (1 day)
Stage 3 Enfeebled 3, fatigued, and take 1d6 bleed every 1d20 minutes (1 day)
Change Shape ◆ (concentrate, divine, polymorph) The pairaka can take the appearance of any Small or Medium humanoid or animal. This doesn't change their Speed or their attack and damage modifiers with the Strikes, but it might change the damage type their strikes deal.
Tormenting Dreams ◆◆ (divine, emotion, mental) Frequency once per day
Effect The pairaka torments a sleeping creature within 100 feet with visions of betrayals by loved ones and friends. The target must attempt a DC 25 Will save, with the effects of the Nightmare spell.
Source: Pathfinder Monster Core 2