Nessari
Creature 20- Perception
- +37; greater darkvision, truesight 60 feet
- Languages
- Common, Diabolic, Draconic, Empyrean, telepathy 100 feet
- Skills
- Acrobatics +34, Arcana +32, Athletics +33, Deception +39, Diplomacy +34, Intimidation +39, Religion +37, Society +36, Stealth +34
- Str +9, Dex +8, Con +9, Int +8, Wis +9, Cha +8
Greater Darkvision
Telepathy 100 feet (aura, magical, mental)
Constant Spells
- AC
- 46; Fort +37, Ref +32, Will +35; +1 status to all saves vs. magic
- HP
- 335, regeneration 30 (deactivated by holy); Immunities fire; Weaknesses holy 15; Resistances physical 15 (except silver), poison 15
Regeneration 30 (Deactivated by Holy)
Commander's Aura (aura, divine) 100 feet.
Commanded or allied unholy creatures in the aura of lower level than the nessari gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.
Effect: Commander's Aura
Frightful Presence (aura, divine, emotion, fear, mental) 20 feet. DC 42 Will
Reactive Strike (Special) ⟲ The nessari can make a Reactive Strike when a creature within reach uses a concentrate action, in addition to the usual trigger. The devil can disrupt triggering concentrate actions, and they disrupt actions on any hit, not only a critical hit.
- Speed
- 35 feet, fly 50 feet
Melee ◆ jaws +40 (magical, poison, reach 10 feet, unarmed, unholy), Damage 4d10+17 piercing plus Nessari Venom
Melee ◆ claw +38 (agile, magical, reach 10 feet, unarmed, unholy), Damage 4d6+17 slashing plus 2d6 spirit
Melee ◆ tail +36 (magical, reach 10 feet, unholy), Damage 4d10+17 bludgeoning plus Improved Grab
Melee ◆ wing +36 (magical, reach 15 feet, unholy), Damage 4d6+17 slashing
Divine Innate Spells DC 42, attack +34; 10th manifestation, falling stars; 9th seize soul (at will); 8th divine decree (at will), scrying, wall of fire (at will), fireball (at will), dispel magic (at will); 5th translocate; 4th translocate (at will); Constant (8th) truesight
Constrict ◆ (unholy) 2d10+17 bludgeoning, DC 43 basic Fortitude
Fast Swoop ◆ The nessari Flies and makes a wing Strike at any point during its movement.
Masterful Quickened Casting ◇ (concentrate) Frequency once per round
Effect If the nessari's next action is to cast an 8th-rank or lower innate spell, reduce the number of actions to cast it by 1 (minimum 1 action).
Nessari Venom (poison) Saving Throw DC 43 Fortitude
Maximum Duration 10 rounds
Stage 1 6d6 poison damage and Drained 1 (1 round)
Stage 2 7d6 poison damage and Drained 2 (1 round)
Stage 3 8d6 poison damage and Drained 3 (1 round)
Shape Devils (divine, downtime) The nessari reshapes a large number of orts within a 600-foot emanation into more powerful devils to swell Hell's legions. The nessari must have available the number of orts listed on the table below.
Devil Level Number of Orts
4 or below 4
5-6 8
7-8 16
9-10 32
11-12 64
13-14 128
15-16 256
17-18 512
19-20 1.024
The nessari can shape 100 orts per day, to a maximum of 1,100 orts in 11 days. Devils created in this way are in thrall to the nessari and follow its orders, with the exception of created nessaris or other devils of similar power, which are always independent. As a result, few nessaris choose to create peers. At the end of the Shape Devils activity, the nessari attempts an incredibly hard Religion check of the desired devil's level, with results as follows.
Critical Success The nessari shapes two devils from the massed orts instead of one.
Success The nessari shapes a devil of the desired type and level.
Failure The devil shaped from the orts is 2 levels lower than the intended devil.
Critical Failure The nessari fails to shape any devils and draws the ire of an archdevil for its waste of resources.
Improved Grab ◇
Source: Pathfinder Monster Core