Homunculus
Creature 0- Perception
- +3; darkvision
- Languages
- Common, (Can't Speak Any Language), Master Link
- Skills
- Acrobatics +5, Stealth +5
- Str −1, Dex +3, Con +0, Int +0, Wis +1, Cha −2
Master Link (arcane, mental) A homunculus can't speak, but it is telepathically linked to its creator. It can share information back and forth, including its master's knowledge and everything the homunculus hears. The range of this link is 1,500 feet. The homunculus typically has a similar attitude to its creator and is utterly faithful.
If the homunculus is destroyed, the master takes 2d10 mental damage. If the master is slain, the homunculus becomes mindless, claims its current location as its lair, and instinctively attacks anyone who comes near.
- AC
- 17; Fort +2, Ref +7, Will +3
- HP
- 17
- Speed
- 15 feet, fly 40 feet
Melee ◆ jaws +7 (finesse, magical, reach 0 feet, unarmed), Damage 1d4 piercing plus Homunculus Poison
Homunculus Poison (poison) A homunculus has one dose of poison in a reservoir in its head. It can refill this poison from its reserves with an Interact action
Saving Throw DC 15 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison and Enfeebled 1 (1 round).
Source: Pathfinder Monster Core