Gug

Creature 10
  • Large
  • aberration
Perception
+19; darkvision
Languages
Sakvroth
Skills
Acrobatics +19, Athletics +23, Stealth +19, Survival +17
Str +7, Dex +3, Con +6, Int +0, Wis +3, Cha +0
AC
30; Fort +22, Ref +17, Will +19
HP
175

Reactive Strike ⟲

Speed
40 feet, climb 20 feet

Melee ◆ jaws +23 (reach 15 feet, unarmed), Damage 2d12+13 piercing

Melee ◆ claw +23 (agile, reach 15 feet, unarmed), Damage 2d8+13 slashing

Eerie Flexibility Despite its size, the gug's multiple joints allow it to fit through tight spaces as if it were a Medium creature. While Squeezing, it can move at its full Speed.

Furious Claws ◆◆ The gug makes up to four claw Strikes, each against a different target. These attacks all count toward the gug's multiple attack penalty, but the penalty doesn't increase until after the gug makes all its attacks.

Rend ◆ Claw

Source: Pathfinder Monster Core 2

Running this fight? Add the gug to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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