Mammoth
Creature 10- Perception
- +18; low light vision, scent (imprecise) 30 feet
- Skills
- Athletics +22, Survival +19
- Str +8, Dex +1, Con +5, Int −4, Wis +1, Cha −2
- AC
- 29; Fort +21, Ref +15, Will +18; +2 status to all saves vs. cold
- HP
- 190
Cold Adaptation The mammoth reduces the effects it suffers from cold environments by one step.
- Speed
- 45 feet
Melee ◆ tusk +22 (reach 15 feet, unarmed), Damage 3d8+12 piercing
Melee ◆ trunk +22 (reach 15 feet), Damage Grabbing Trunk
Melee ◆ foot +22 (reach 10 feet, unarmed), Damage 2d10+12 bludgeoning
Dual Tusks ◆ The mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.
Trample ◆◆◆ Large or smaller, foot, DC 28 basic Reflex
Grabbing Trunk A Medium or smaller creature hit by the mammoth's trunk is Grabbed. If the mammoth moves, it can bring the Grabbed creature along with it.
Source: Pathfinder Monster Core