Gimmerling
Creature 12- Perception
- +21 hungersense (imprecise) 30 feet; low light vision
- Languages
- Aklo, Common, Fey
- Skills
- Athletics +22, Crafting +23, Deception +25, Nature +21, Stealth +25, Thievery +25
- Str +4, Dex +7, Con +4, Int +5, Wis +3, Cha +4
- Items
- hand crossbow, bolts (20)
Hungersense (Imprecise) 30 feet Hungersense allows the gimmerling to sense creatures that require food to live.
- AC
- 34; Fort +22, Ref +25, Will +19
- HP
- 235; Weaknesses cold iron 10
Treacherous Aura (aura, primal) 15 feet.
Tangled roots, jagged divots, sharp rocks and other hazards appear on surfaces in the aura, creating difficult terrain.
Trip Up ⟲ Trigger A creature critically fails a melee attack to hit the gimmerling or moves into a space within the gimmerling's treacherous aura
Effect The triggering creature must attempt a DC 32 Reflex save.
Critical Success The target is unaffected.
Success The target is Off-Guard until the start of its next turn.
Failure The target takes 2d10 bludgeoning damage and is off-guard until the start of its next turn.
Critical Failure As failure, and the target is knocked Prone.
- Speed
- 30 feet, trickster's step
Melee ◆ claw +26 (agile, finesse, unarmed), Damage 2d8+7 slashing plus Sly Disarm
Melee ◆ jaws +26 (finesse, unarmed), Damage 3d8+7 piercing plus 2d6 poison
Ranged ◆ hand crossbow +28 (reload 1), Damage 2d6+3 piercing plus 2d6 poison
Change Shape ◆ (concentrate, polymorph, primal) The gimmerling takes on the appearance of any humanoid. In humanoid form, They lose their treacherous aura, and their equipment appears to be trinkets or toys. If the chosen form lacks claws or fangs, they lose the matching Strike. If they lose their claw Strike, they gain a fist Strike that is identical except that it deals bludgeoning damage.
Sly Disarm ◆ Requirements The gimmerling's last action was a successful claw Strike
Effect The gimmerling attempts to Disarm the creature they hit. They gain a +4 status bonus on the Athletics check. This attempt neither applies nor counts toward the gimmerling's multiple attack penalty.
Sneak Attack The gimmerling deals 2d6 extra precision damage to Off-Guard creatures.
Trickster's Step The gimmerling ignores difficult terrain and doesn't trigger traps with its movement.
Source: Pathfinder Monster Core