Giant Scorpion

Creature 3
  • Large
  • animal
Perception
+9; darkvision, tremorsense (imprecise) 60 feet
Skills
Athletics +11, Stealth +7
Str +4, Dex +2, Con +3, Int −5, Wis +2, Cha −4

Tremorsense (Imprecise) 60 feet

AC
18; Fort +12, Ref +9, Will +7
HP
45

Reactive Strike (Stinger Only) ⟲

Speed
40 feet

Melee ◆ pincer +11 (agile, reach 10 feet), Damage 1d8+6 slashing plus Grab

Melee ◆ stinger +11 (reach 10 feet), Damage 1d6+6 piercing plus Giant Scorpion Venom

Constrict ◆ 1d6+4 bludgeoning, DC 20 basic Fortitude

Giant Scorpion Venom (poison) Saving Throw DC 18 Fortitude

Maximum Duration 6 rounds

Stage 1 1d10 poison damage and Enfeebled 1 (1 round)

Stage 2 2d10 poison damage and enfeebled 1 (1 round)

Stage 3 2d10 poison damage and Enfeebled 2 (1 round)

Grab ◆

Source: Pathfinder Monster Core

Running this fight? Add the giant scorpion to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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