Flame Drake
Creature 5- Perception
- +12 smoke vision; darkvision, scent (imprecise) 30 feet
- Languages
- Draconic
- Skills
- Acrobatics +10, Athletics +12, Stealth +9, Survival +10
- Str +5, Dex +1, Con +3, Int −1, Wis +3, Cha +0
Smoke Vision Smoke doesn't impair a flame drake's vision; they ignore Concealment from smoke.
- AC
- 22; Fort +12, Ref +10, Will +10
- HP
- 75; Immunities fire, paralyzed, sleep; Weaknesses cold 10
Reactive Strike (Fangs Only) ⟲
- Speed
- 20 feet, fly 50 feet
Melee ◆ fangs +14, Damage 2d8+5 piercing plus 1d6 fire
Melee ◆ tail +14 (reach 10 feet), Damage 2d6+5 bludgeoning
Draconic Frenzy ◆◆ The flame drake makes two Fangs Strikes and one Tail Strike in any order.
Fireball Breath ◆◆ (fire, primal) The flame drake expels a ball of flame to a range of 180 feet that explodes in a 20-foot burst. Creatures in the burst take 6d6 fire damage (DC 22 basic Reflex save).
The flame drake can't use Fireball Breath again for 1d6 rounds.
Speed Surge ◆ (move) Frequency three times per day
Effect The flame drake Strides or Flies twice.
Source: Pathfinder Monster Core