Dwarf Stonecaster

Creature 4
  • Medium
  • dwarf
  • humanoid
Perception
+13; darkvision, tremorsense (imprecise) 10 feet
Languages
Common, Dwarven, Petran
Skills
Athletics +11, Crafting +8, Dwarven Lore +8, Nature +12
Str +4, Dex +2, Con +3, Int +2, Wis +5, Cha −1
Items
staff, leather armor

Tremorsense (Imprecise) 10 feet

AC
20; Fort +11, Ref +8, Will +14
HP
70
Speed
20 feet

Melee ◆ staff +12 (two hand d8), Damage 1d4+4 bludgeoning

Melee ◆ clan dagger +12 (agile, parry, versatile b), Damage 1d4+4 piercing

Boulder Roll ◆◆ (earth, primal) The stonecaster conjures a rolling boulder that deals 5d6 bludgeoning damage to each creature in a 60-foot line with a DC 21 basic Reflex save.

The stonecaster can't use Boulder Roll again for 1d4 rounds.

Dwarven Doughtiness A dwarf is often calm and collected in the face of imminent danger. At the end of this dwarf's turn, reduce their frightened condition by 2 instead of 1.

Tremor ◆ (earth, primal) The stonecaster causes the earth below to tremble. Each creature on the ground in a 10-foot emanation takes 2d8 bludgeoning damage with a DC 21 basic Fortitude save. A creature that critically fails is knocked Prone.

Source: Pathfinder Monster Core

Running this fight? Add the dwarf stonecaster to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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