Cavern Troll
Creature 6- Perception
- +14; darkvision
- Languages
- Jotun, Sakvroth
- Skills
- Athletics +16, Intimidation +14
- Str +6, Dex +2, Con +6, Int −2, Wis +2, Cha −2
Easily Misled The caverrn troll takes a –4 circumstance penalty to their Perception DC against Deception checks.
- AC
- 22; Fort +16, Ref +13, Will +9
- HP
- 135; Immunities bleed; Weaknesses acid 10, sonic 10
Regeneration 20 (Deactivated by Acid or Sonic)
Furious Throw ⟲ Trigger The cavern troll takes acid or sonic damage
Effect The troll uses Throw Rock targeting a random enemy within their first range increment. If the cavern troll has persistent acid damage, they attempt a DC 15 Flat to remove it.
Sunlight Petrification If exposed to direct sunlight, a cavern troll immediately becomes Slowed 1 and can't use reactions. The slowed value increases by 1 each time the cavern troll ends its turn in sunlight. If the cavern troll's actions are reduced to 0 in this way, they become Petrified until they spends at least 1 minute in darkness. Spells like Sunburst that create magical sunlight can't petrify a cavern troll, but the troll is slowed 1 for 1d4 rounds after being exposed to such an effect.
- Speed
- 25 feet, burrow 20 feet, climb 20 feet
Melee ◆ jaws +16 (reach 10 feet), Damage 2d10+8 piercing
Melee ◆ claw +16 (agile, reach 10 feet), Damage 2d6+8 slashing
Ranged ◆ rock +16 (brutal), Damage 1d12+8 bludgeoning
Rend ◆ Claw
Rock Tunneler A cavern troll can burrow through solid stone at a Speed of 10 feet. They can leave a tunnel if they desire.
Throw Rock ◆
Source: Pathfinder Monster Core 2