Badger

Creature 0
  • Small
  • animal
Perception
+6; low light vision, scent (imprecise) 30 feet
Skills
Athletics +4, Stealth +6
Str +0, Dex +1, Con +2, Int −5, Wis +2, Cha −2
AC
15; Fort +8, Ref +5, Will +6
HP
15

Ferocity ⟲ Trigger The monster is reduced to 0 HP.

Effect The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability

Speed
25 feet, burrow 10 feet

Melee ◆ jaws +8 (unarmed), Damage 1d8 piercing

Melee ◆ claw +8 (agile, unarmed), Damage 1d6 slashing

Source: Pathfinder Monster Core 2

Running this fight? Add the badger to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

ORC Notice. From Pathfinder Monster Core (© 2024 Paizo Inc.) and Monster Core 2 (© 2025 Paizo Inc.). This product is licensed under the ORC License held in the Library of Congress at TX 9-307-067 and available online at various locations including www.paizo.com/orclicense, www.azoralaw.com/orclicense and others. All warranties are disclaimed as set forth therein. "Pathfinder" is a trademark of Paizo Inc.; this site is not published, endorsed or approved by Paizo Inc.

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