Vigilia
Creature 11- Perception
- +24; darkvision
- Languages
- Common, Diabolic, Empyrean, Utopian
- Skills
- Athletics +20, Legal Lore +17
- Str +7, Dex +3, Con +5, Int +2, Wis +5, Cha −1
- AC
- 30; Fort +23, Ref +18, Will +20
- HP
- 190; Immunities disease, emotion, fear effects; Resistances electricity 10
- Speed
- 25 feet
Melee ◆ fist +24 (magical, nonlethal), Damage 2d10+10 bludgeoning plus 1d10 electricity
Divine Innate Spells DC 30; Constant (2nd) see the unseen
Electrical Purge ◆◆ (divine, electricity, nonlethal) The vigilia releases lightning from their body in a 30-foot emanation dealing 4d10 electricity damage (DC 30 basic Reflex save) to all creatures that aren't aeons or constructs. The vigilia is then Slowed 1 for 1 round.
Lightning Chain ◆ (divine, electricity, nonlethal) The vigilia wraps momentary chains of electrical energy around a creature within 60 feet, dealing 2d10 electricity damage (DC 30 basic Reflex save). A creature that fails its save is also pulled 10 feet toward the vigilia (20 feet on a critical failure).
Take Prisoner ◆ The vigilia Interacts to pick up a Medium or smaller Unconscious creature within its reach, then Strides.
Source: Pathfinder Monster Core 2