Urveth
Creature 18- Perception
- +32; greater darkvision, lifesense 60 feet
- Languages
- Chthonian, Common, Diabolic, Necril, telepathy 100 feet
- Skills
- Arcana +29, Athletics +35, Religion +32, Stealth +31, Void Lore +31
- Str +10, Dex +5, Con +8, Int +5, Wis +6, Cha +6
Greater Darkvision
Telepathy 100 feet (aura, magical, mental)
Lifesense 60 feet
Constant Spells
- AC
- 40; Fort +32, Ref +29, Will +34
- HP
- 460, void healing; Immunities death effects, disease, paralyzed, poison, unconscious, bleed; Weaknesses holy 15, silver 15; Resistances cold 15
Entropy's Shadow (aura, divine, void) 60 feet. Urveths leak entropy and corruption from their very being. A living creature entering or starting its turn in the aura takes 5d6 void damage with a DC 38 basic Fortitude. If it fails, it's also Enfeebled 1 for 1 minute and pulled 10 feet toward the urveth.
Reactive Strike ⟲ Claw only. An urveth gains 3 extra reactions each round that they can use only to make Reactive Strikes.
Sunlight Powerlessness A urveth caught in sunlight is Stunned 2 and Clumsy 2.
Void Healing
- Speed
- 25 feet, burrow 60 feet, fly
Melee ◆ jaws +36 (magical, reach 15 feet, unarmed), Damage 3d10+14 slashing plus 2d10 cold plus Improved Grab
Melee ◆ claw +36 (agile, magical, reach 15 feet, unarmed), Damage 3d6+14 slashing plus 2d10 cold
Melee ◆ stinger +36 (magical, poison, reach 20 feet), Damage 3d6+14 piercing plus 2d10 cold plus Urveth Venom
Divine Innate Spells DC 40, attack +32; 8th harm; 7th eclipse burst, interplanar teleport (to the universe, void, or netherworld only), truesight; 4th darkness (at will); Cantrips (1st) detect magic; Constant (9th) fly
Frenzy ◆◆ The urveth makes two claw Strikes and one stinger Strike in any order.
Swallow Whole ◆ (attack) Huge, 2d10+5 bludgeoning, Rupture 35
A living creature that ends its turn swallowed whole by an urveth becomes Drained 1 or increases its drained condition by 1, and the urveth gains 10 temporary Hit Points. A creature whose drained condition increases to 5 in this way dies.
Urveth Venom (poison) Saving Throw DC 37 Fortitude
Maximum Duration 6 rounds
Stage 1 3d6 void damage and 2d6 poison damage (1 round)
Stage 2 3d6 void damage and 2d6 poison damage, and Enfeebled 2 (1 round)
Stage 3 3d6 void damage and 2d6 poison damage, and Enfeebled 4 (1 round)
Improved Grab ◇
Source: Pathfinder Monster Core 2