Thulgant

Creature 18
  • uncommon
  • Large
  • fiend
  • qlippoth
  • unholy
Perception
+30; darkvision, truesight 60 feet
Languages
Chthonian, Telepathy 100 feet
Skills
Acrobatics +32, Athletics +35, Occultism +33, Stealth +32
Str +9, Dex +6, Con +6, Int +5, Wis +6, Cha +9

Telepathy 100 feet (aura, magical, mental)

Constant Spells

AC
42; Fort +30, Ref +28, Will +32
HP
305, fast healing 10; Immunities controlled, fear effects; Resistances mental 15, physical 15 (except cold iron)

Fast Healing 10

Speed
30 feet, climb 30 feet, fly 50 feet, unfettered movement

Melee ◆ stinger +35 (reach 10 feet, unholy), Damage 3d12+17 piercing plus 4d6 mental plus Thulgant Venom

Melee ◆ tentacle +35 (agile, magical, reach 10 feet, unarmed, unholy), Damage 3d8+17 bludgeoning plus 3d6 acid plus Grab

Occult Innate Spells DC 40, attack +32; 9th petrify, phantasmal calamity; 8th quandary, divine decree, dispel magic, phantom pain; 7th interplanar teleport; Cantrips (1st) daze, detect magic; Constant (6th) truesight; Constant (4th) unfettered movement

Demon Hunter ◆ (occult) The thulgant causes a demon within 30 feet to suffer the effect of its sinful vulnerability.

Greater Constrict ◆ 2d6+17 bludgeoning plus 1d6 acid, DC 40 basic Fortitude

Mind-Rending Sting ◆ (virulent) Requirements The thulgant hits the same enemy with two consecutive sting Strikes in the same round

Effect The thulgant deals 3d12+17 mental damage to the enemy. If the enemy is affected by thulgant venom, that poison gains the virulent trait.

Stunning Display ◆◆ (concentrate, emotion, fear, incapacitation, mental, occult, visual) The thulgant rises up on its twitching limbs and presents its numerous tentacles and stingers in a horrifying display of awfulness. Creatures in a 30-foot emanation must attempt a DC 40 Will save, after which they are temporarily immune to further Stunning Displays for 1 minute.

Critical Success The creature is unaffected.

Success The creature is Stunned 1.

Failure The creature is Stunned 4.

Critical Failure The creature is Stunned 8.

Thulgant Venom (poison) Saving Throw DC 40 Fortitude

Maximum Duration 6 rounds

Stage 1 3d6 poison damage and the victim gains one of the following at random: Clumsy 1, Enfeebled 1, or Stupefied 1 (1 round)

Stage 2 6d6 poison damage and the victim gains two of the following at random: Clumsy 2, Enfeebled 2, or Stupefied 2 (1 round)

Stage 3 9d6 poison damage and the victim gains all three of the following: Clumsy 3, Enfeebled 3, and Stupefied 3 (1 round)

Grab ◆

Source: Pathfinder Monster Core

Running this fight? Add the thulgant to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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