Rat Swarm

Creature 1
  • Large
  • animal
  • swarm
Perception
+5; low light vision, scent (imprecise) 30 feet
Skills
Acrobatics +8, Athletics +4, Stealth +6
Str −2, Dex +3, Con +1, Int −4, Wis +1, Cha −3
AC
14; Fort +2, Ref +7, Will +4
HP
14; Immunities precision, swarm mind; Weaknesses area damage 3, splash damage 3; Resistances physical 6 (except bludgeoning)

Swarm Mind

Speed
30 feet, climb 10 feet

Putrid Plague (disease) The Sickened and Unconscious conditions from putrid plague don't improve on their own until the disease is cured.

Saving Throw DC 14 Fortitude

Stage 1 carrier with no ill effect (1d4 hours)

Stage 2 Sickened 1 (1 day)

Stage 3 Sickened 1 and Slowed 1 (1 day)

Stage 4 Unconscious (1 day)

Stage 5 dead

Swarming Bites ◆ Each enemy in the swarm's space takes 1d6 piercing damage and must attempt a DC 17 basic Reflex save. A creature that fails its save is exposed to putrid plague.

Source: Pathfinder Monster Core

Running this fight? Add the rat swarm to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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