Meladaemon

Creature 11
  • Large
  • daemon
  • fiend
  • unholy
Perception
+21; darkvision, lifesense (imprecise) 30 feet
Languages
Common, Daemonic, telepathy 100 feet
Skills
Acrobatics +20, Athletics +21, Deception +23, Intimidation +23, Religion +20, Stealth +23, Survival +19
Str +7, Dex +5, Con +6, Int +3, Wis +4, Cha +6

Telepathy 100 feet (aura, magical, mental)

Lifesense (Imprecise) 30 feet

AC
31; Fort +23, Ref +20, Will +19; +1 status to all saves vs. magic
HP
225; Immunities death effects; Weaknesses holy 10

Consumptive Aura (aura, divine) 20 feet. A meladaemon emanates an aura of intense hunger. Each round a creature begins its turn in the aura, it must attempt a DC 27 Fortitude save. On a failure, the creature takes 1d6 void damage (2d6 void damage on a critical failure) and becomes Fatigued. This fatigue ends as soon as the creature eats any food.

Withering Opportunity ⟲ Trigger The meladaemon is attacked by an adjacent creature and the attack misses

Effect The meladaemon swipes at the triggering creature, which must immediately attempt a save against the meladaemon's withering touch.

Speed
25 feet, fly 50 feet

Melee ◆ jaws +24 (magical, reach 10 feet, unholy), Damage 2d12+16 piercing plus Daemonic Famine

Melee ◆ claw +24 (agile, magical, reach 10 feet, unarmed, unholy), Damage 2d8+16 slashing plus Grab plus Withering Touch

Divine Innate Spells DC 31, attack +21; 6th phantom pain; 5th translocate, fear, force barrage (at will); 4th translocate (at will)

Daemonic Famine (disease) Saving Throw DC 29 Fortitude

Stage 1 carrier with no ill effect (1 day)

Stage 2 Enfeebled 1 (1 day)

Stage 3 Enfeebled 2 (1 day)

Stage 4 as stage 3

Stage 5 Enfeebled 3 (1 week)

Stage 6 dead

Withering Touch (divine) When the meladaemon hits with a claw Strike or a creature begins its turn Grabbed by the meladaemon, the creature must attempt a DC 30 Fortitude save. On a failure, the creature takes 1d6 void damage and becomes Fatigued. This fatigue ends when the creature drinks.

Grab ◆

Source: Pathfinder Monster Core 2

Running this fight? Add the meladaemon to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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