Jyoti
Creature 9- Perception
- +21; darkvision
- Languages
- Common, Jyoti
- Skills
- Acrobatics +20, Intimidation +18, Occultism +20, Society +18
- Str +3, Dex +5, Con +4, Int +5, Wis +6, Cha +3
- Items
- longspear
- AC
- 28; Fort +15, Ref +18, Will +21; +1 status to all saves vs. magic, +2 status to all saves vs. divine magic
- HP
- 155; Immunities death effects, disease, poison; Resistances fire 10, void 10
Vitality Energy Affinity Vitality healing effects always heal the jyoti for the maximum amount. It doesn't gain the automatic Hit Points or temporary Hit Points from being on a plane with the vitality planar essence trait.
- Speed
- 25 feet, fly 60 feet
Melee ◆ flaming ghost touch longspear +20 (magical, reach 10 feet), Damage 2d8+6 piercing
Melee ◆ beak +21 (finesse), Damage 2d12+6 piercing
Melee ◆ talon +21 (agile, finesse), Damage 2d8+6 slashing
Occult Innate Spells 5th banishment, breath of life; 4th translocate, holy light, heal; 3rd heal; 2nd cleanse affliction, clear mind, sound body; Cantrips (1st) light, vitality lash
Breath of Burning Life ◆◆ (fire, occult, vitality) The jyoti breathes a blast of searing flame infused with vitality energy in a 40-foot cone that deals 8d6 fire damage plus 4d6 vitality damage to creatures in the area (DC 28 basic Reflex save). The jyoti can't use Breath of Burning Life again for 1d4 rounds.
Infuse Weapons (occult) Any weapon a jyoti wields becomes a Flaming Ghost Touch weapon while the jyoti holds it.
Source: Pathfinder Monster Core 2