Ghostly Mob

Creature 8
  • uncommon
  • Gargantuan
  • ghost
  • incorporeal
  • troop
  • undead
  • unholy
Perception
+16; darkvision
Languages
Common, Necril
Skills
Acrobatics +16, Dwelling Lore (applies to the place the mob is bound to) +16, Stealth +18
Str −5, Dex +4, Con +3, Int +0, Wis +4, Cha +4

Site Bound A ghostly mob can stray no farther than 240 feet from where its members were killed.

AC
25; Fort +15, Ref +14, Will +18
HP
105, rejuvenation, void healing, Thresholds 70 (3 segments), 35 (2 segments); Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious; Weaknesses area damage 8, splash damage 8; Resistances all damage 10 (except force or ghost touch or spirit or vitality) (double resistance vs. non magical)

Rejuvenation (divine) When a ghostly mob is destroyed, it re-forms after 2d4 days within the location it's bound to, fully healed. A ghostly mob can be permanently destroyed only if someone sets right whatever prevents the troop from resting.

Troop Defenses Thresholds 70 (3 segments), 35 (2 segments)

Troop Movement

Speed
25 feet, troop movement

Clutching Hands ◆ ◆ to ◆◆◆

Frequency once per round

Effect The troop attacks enemies in a 5-foot emanation, with a DC 23 basic Reflex save. The damage depends on the number of actions.

◆ 1d6+3 void damage

◆◆ 3d6+6 void damage

◆◆◆ 4d6+9 void damage

Frightful Chorus ◆◆ (auditory, divine, emotion, fear, mental) The ghostly mob howls in anguish, sharing the pain of their death with any living creature that can hear them. This painful wailing forces each living creature in a 30-foot emanation to attempt a DC 26 Will save or become Frightened 2 (Frightened 3 on a critical failure). Regardless of the save result, the creature is then temporarily immune to the troop's Frightful Chorus for 1 minute.

Source: Pathfinder Monster Core 2

Running this fight? Add the ghostly mob to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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