Fortune Dragon (Adult)
Creature 14- Perception
- +24; darkvision, scent (imprecise) 60 feet
- Languages
- Common, Draconic, Dwarven
- Skills
- Accounting Lore +28, Acrobatics +27, Arcana +28, Athletics +27, Crafting +28, Diplomacy +24, Mercantile Lore +28, Thievery +27
- Str +7, Dex +7, Con +6, Int +8, Wis +4, Cha +4
- AC
- 36; Fort +24, Ref +27, Will +24; +2 status to all saves vs. arcane
- HP
- 230; Immunities drained, paralyzed, sleep
Aura of Disruption (arcane, aura) 120 feet.
The dragon radiates disruptive energies that allow them to feed on magic. When a spell is counteracted or disrupted within the aura, the dragon regains one expended spontaneous spell slot and gains 25 temporary Hit Points that last for 1 minute.
Capture Spell ⟲ (arcane) Trigger The dragon succeeds or critically succeeds on a saving throw against a spell
Effect The dragon attempts to capture a portion of the spell's magic to feed themself. They attempt to counteract the spell (counteract rank 7, counteract modifier +28). If successful, the dragon is unaffected by the spell and regains one expended spontaneous spell slot; other subjects are affected by the spell normally.
- Speed
- 70 feet, fly 140 feet
Melee ◆ jaws +27 (magical, reach 15 feet, unarmed), Damage 3d10+13 piercing plus 1d6 force
Melee ◆ claw +27 (agile, magical, reach 10 feet, unarmed), Damage 1d6 force plus 3d6+13 piercing
Melee ◆ tail +25 (magical, reach 20 feet), Damage 1d6 force plus 3d10+13 bludgeoning
Arcane Spontaneous Spells DC 36, attack +22; 7th warp mind, chain lightning, slither, unfettered movement, fireball, force barrage; Cantrips (1st) detect magic, read aura
Disruptive Breath ◆◆ (arcane, force) The dragon unleashes a spray of magic-disrupting energies that deals 13d6 force damage in a 40-foot cone (DC 36 basic Reflex save). Creatures that fail become Stupefied 1 (Stupefied 2 on a critical failure) for 1 minute.
The dragon can't use Disruptive Breath again for 1d4 rounds.
Draconic Frenzy ◆◆ The dragon makes two claw Strikes and one tail Strike in any order.
Draconic Momentum Whenever they score a critical hit with a Strike, the dragon chooses to either recharge Disruptive Breath or regain one expended spontaneous spell slot.
Share the Wealth ◆◆ Requirements The dragon's body is covered in riches (this is typically the case when the dragon is first encountered)
Effect The dragon shakes their body aggressively, sending coins and other riches flying in every direction, dealing 9d10 bludgeoning damage with a DC 35 basic Reflex save to all creatures in a 40-foot emanation. The dragon's body is then no longer covered in riches.
Treasure Dive ◆◆ Requirements The dragon's body isn't covered in riches and the dragon is adjacent to their hoard
Effect The dragon Strides or Burrows through their hoard using their land Speed. They coat themself in coins, magic items, and other treasures. This contact with magical items revitalizes the dragon, causing them to regain one expended spontaneous spell slot.
The dragon can move through other creatures while moving in this way. Creatures in the dragon's path, or above it if the dragon Burrows, must succeed at a DC 33 Reflex save or be pushed 10 feet (or pushed 20 feet and knocked Prone on a critical failure).
Source: Pathfinder Monster Core