Flash Beetle

Creature −1
  • Small
  • animal
Perception
+6; low light vision
Skills
Acrobatics +6, Athletics +4
Str +1, Dex +3, Con +2, Int −5, Wis +1, Cha −2
AC
16; Fort +5, Ref +8, Will +4
HP
6

Luminescent Aura (aura, light) 10 feet.

The flash beetle's bioluminescent organs fill the area with bright light.

Speed
20 feet, fly 15 feet

Melee ◆ mandibles +8 (agile, finesse), Damage 1d4+1 piercing

Light Flash ◆ (concentrate, light) The flash beetle creates a brilliant flash of light. All creatures in its luminescent aura must succeed at a DC 17 Fortitude save or be Dazzled for 1 minute.

The flash beetle's glow then goes out, disabling its aura for 24 hours, during which time it cannot use Light Flash.

Source: Pathfinder Monster Core

Running this fight? Add the flash beetle to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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