Draconal
Creature 20- Perception
- +36; darkvision, truesight 60 feet
- Languages
- Diabolic, Draconic, Empyrean, Speak with animals, Truespeech
- Skills
- Arcana +38, Crafting +30, Deception +35, Diplomacy +37, Intimidation +35, Medicine +34, Nature +34, Religion +36, Society +32, Survival +32
- Str +10, Dex +5, Con +8, Int +8, Wis +10, Cha +9
- AC
- 45; Fort +34, Ref +31, Will +38
- HP
- 370
- Speed
- 30 feet, fly 90 feet
Melee ◆ jaws +38 (holy, magical, reach 15 feet), Damage 4d6 spirit plus 3d12+18 piercing
Melee ◆ claw +38 (agile, holy, magical, reach 10 feet), Damage 3d8+18 slashing plus 4d6 spirit
Divine Innate Spells DC 46, attack +38; 10th manifestation; 9th implosion, wrathful storm, earthquake, divine decree, breath of life, dispel magic, heal; Constant (7th) truesight, truespeech, speak with animals
Champion Focus Spell DC 46; 1st lay on hands
Breath of Wisdom ◆◆ (divine, holy) The draconal breathes a blast of energy that deals 21d6 spirit damage to creatures they choose to damage in a 60-foot cone (DC 44 basic Reflex save). They can make this efect nonlethal for selected creatures in the area or choose not to damage certain creatures at all. They can't use Breath of Wisdom again for 1d4 rounds.
Dragon's Wisdom Draconals embody the core value of wisdom, and all wisdom is obtained through understanding. If a draconal successfully Recalls Knowledge about a creature, they learn their highest weakness in addition to any other obtained knowledge, and any spirit damage they do to that creature becomes damage of their highest known weakness instead.
Source: Pathfinder Monster Core 2