Bikkhasura
Creature 20- Perception
- +36; darkvision, scent (imprecise) 60 feet, truesight 60 feet
- Languages
- Common, Diabolic, Telepathy 100 feet, Truespeech
- Skills
- Acrobatics +33, Athletics +38, Diplomacy +36, Intimidation +34, Performance +34, Religion +35, Stealth +33
- Str +10, Dex +7, Con +10, Int +7, Wis +7, Cha +8
Telepathy 100 feet (aura, magical, mental)
- AC
- 44; Fort +35, Ref +32, Will +32
- HP
- 380; Immunities curse, disease, illusion, poison, polymorph
All-Around Vision
Regeneration 20
Inescapable Aura (aura, divine) 30 feet. Creatures cannot teleport into or out of the bikkhasura's aura. Creatures attempting to teleport into the aura instead teleport to the nearest edge of the aura. Any attempts to teleport out of the aura are automatically disrupted.
Reactive Strike ⟲ The bikkhasura gains 5 additional reactions at the beginning of each of their turns that they can use only for a Reactive Strike.
- Speed
- 40 feet
Melee ◆ spirit blade +37 (magical, reach 15 feet, versatile p), Damage 4d6+15 slashing plus 4d6 spirit
Melee ◆ jaws +37 (magical), Damage 4d6 persistent poison plus 4d10+15 piercing plus Improved Grab
Melee ◆ claw +35 (agile, magical), Damage 4d8+15 slashing plus 1d6 spirit plus Curse of Wisdom
Divine Innate Spells DC 44; 10th freeze time; 9th implosion, metamorphosis, wails of the damned, harm, heal; 8th cursed metamorphosis, unfettered movement, weapon storm, dispel magic; 5th wave of despair (at will), planar tether, translocate (at will); Constant (10th) truesight
Bladestorm ◆◆ Requirements The bikkhasura is holding six spirit blades
Effect The bikkhasura makes up to six spirit blade Strikes, each against a diferent target. These attacks count toward the bikkhasura's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks.
Curse of Wisdom (curse) Saving Throw DC 42 Will
Stage 1 12d6 mental damage and target cannot use reactions (1 round)
Stage 2 14d6 mental damage and the target is Slowed 2 (1 round)
Stage 3 15d6 mental damage and target is Paralyzed (1 round)
Direct Spirit Blades ◆◆ Requirements The bikkhasura has their spirit blades
Effect The bikkhasura directs one of its spirit blades to attack a target up to a distance of 50 feet away. Once a bikkhasura directs a spirit blade to attack a foe, the blade continues to make a single attack against that foe each round on the bikkhasura's turn until directed otherwise by the bikkhasura and as long as the foe remains within 50 feet of the bikkhasura. These weapons attack using the same statistics as the bikkhasura's spirit blade Strike and use the bikkhasura's multiple attack penalty. Any blades that are not within 50 feet of the bikkhasura at the end of its turn vanish.
Glorious Visage ◆ The asura sanctifies themselves as either holy or unholy, gaining the trait corresponding to their choice and losing the opposing trait; their strikes, spells, and abilities also gain the trait corresponding to their choice. The asura also gains weakness 15 to the opposing sanctification and loses any weakness to its chosen sanctification. The choice is permanent until the asura uses this ability to change their sanctification.
Horrific Glimpse ◇ Frequency once per round
Trigger The bikkhasura uses Glorious Visage
Effect The bikkhasura explodes with spiritual energy, dealing 9d6 spirit damage to all creatures within 30 feet. This ability has the holy trait if the bikkhasura has the holy trait and the unholy trait when the bikkhasura has the unholy trait.
Spirit Blades ◆ Frequency once per hour
Effect The bikkhasura summons six blades made out of spiritual energy. The blades either appear in the bikkhasura's hands or foat next to the bikkhasura until the asura directs one or spends an Interact action to grab it. The spirit blades can be dispelled with a successful counteract check (counteract rank 10, counteract DC 42). A successful counteract dispels all blades, even if some have been directed away from the bikkhasura.
Improved Grab ◇
Source: Pathfinder Monster Core 2