Diabolic Dragon (Adult)
Creature 15- Perception
- +26 smoke vision; greater darkvision, scent (imprecise) 60 feet
- Languages
- Common, Diabolic, Draconic, Pyric, Empyrean, Necril
- Skills
- Acrobatics +27, Athletics +30, Deception +26, Diplomacy +28, Hell Lore +24, Intimidation +26, Legal Lore +26, Religion +26, Society +24, Thievery +27
- Str +8, Dex +4, Con +6, Int +3, Wis +5, Cha +5
Smoke Vision Smoke doesn't impair the dragon's vision; they ignore the Concealed condition from smoke.
- AC
- 36; Fort +29, Ref +25, Will +26; +2 status to all saves vs. divine
- HP
- 285; Immunities fire, paralyzed, sleep; Weaknesses holy 10
Frightful Presence (aura, emotion, fear, mental) 90 feet. DC 34 Will
Hell's Sting ⟲ (divine, mental, unholy) Trigger The dragon is critically hit with a melee attack
Effect The dragon channels the rancor of Hell back through the body of their foe, overwhelming it with an infernal assault on the mind. The triggering creature takes 8d6 mental damage with a DC 36 basic Will save. Holy creatures use an outcome one degree of success worse than they roll on their saving throw.
Reactive Strike ⟲
- Speed
- 60 feet, fly 150 feet
Melee ◆ jaws +30 (fire, magical, reach 15 feet, unarmed, unholy), Damage 2d6 fire plus 3d12+11 piercing
Melee ◆ claws +30 (agile, fire, magical, reach 10 feet, unholy), Damage 2d6 fire plus 3d8+11 piercing plus Grab
Melee ◆ tail +28 (fire, magical, reach 20 feet, unholy), Damage 3d8+11 bludgeoning plus 2d6 fire plus Knockdown
Divine Innate Spells DC 34, attack +26; 7th interplanar teleport (at will, self only), divine immolation, wall of fire (at will); Cantrips (1st) ignition
Diabolic Fire Any fire damage that a diabolic dragon deals, including fire damage from spells, is imbued with the unholy power of Hell to scorch the spirit as well. A creature takes spirit damage instead of fire damage if that would be more detrimental to the creature (as determined by the GM). A diabolic dragon is immune to the diabolic fire of other diabolic dragons, the fire from divine immolation, and similar effects.
Draconic Frenzy ◆◆ The dragon makes two claw Strikes and one tail Strike in any order.
Draconic Momentum The dragon recharges their Hellfire Breath whenever they score a critical hit with a Strike.
Hellfire Breath ◆◆ (divine, fire, unholy) The dragon unleashes a blast of infernal fire that deals 16d6 fire damage in a 50-foot cone (DC 36 basic Reflex save).
The dragon can't use Hellfire Breath again for 1d4 rounds.
Grab ◆
Knockdown ◆
Source: Pathfinder Monster Core