Desert Giant

Creature 9
  • Large
  • giant
  • humanoid
Perception
+19
Languages
Common, Jotun
Skills
Acrobatics +21, Desert Lore +18, Intimidation +15, Survival +19
Str +6, Dex +6, Con +5, Int +3, Wis +4, Cha +0
Items
scimitar, scimitar, leather armor, doubling rings
AC
27; Fort +18, Ref +21, Will +15
HP
185
Speed
40 feet

Melee ◆ scimitar +21 (forceful, magical, reach 10 feet, sweep), Damage 2d6+12 slashing

Ranged ◆ rock +19 (brutal), Damage 2d8+12 bludgeoning

Sand Spin ◆ Requirements The desert giant is standing in sandy terrain

Effect The desert giant spins around and stirs up loose sand in a 10-foot emanation. Until the beginning of the giant's next turn, creatures in the area are Concealed, and other creatures are concealed to them.

Sandwalking Desert giants have adapted to the loose sands of the desert and can move across them with ease. Desert giants ignore non-magical difficult terrain and uneven ground caused by sand.

Scimitar Blitz ◆◆ The desert giant Strides up to their Speed, Striking once with each of their scimitars at any point during the movement.

Source: Pathfinder Monster Core 2

Running this fight? Add the desert giant to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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