Anguished Flame

Creature 13
  • Large
  • elemental
  • fire
  • light
Perception
+28
Languages
Empyrean, Pyric, Truespeech
Skills
Athletics +24, Crafting +27, Deity Lore (any one god) +25, Diplomacy +27, Medicine +27, Nature +23, Religion +23
Str +5, Dex +7, Con +5, Int +4, Wis +6, Cha +8

Eternal Luminosity (light) An anguished fame naturally sheds brilliant light like a torch. When other creatures target the anguished fame, they ignore the Concealed condition from darkness, fog, mist, and smoke.

Purifying Flame An anguished fame can Treat Wounds without a healer's toolkit, instead healing the wounded with the gentle light of their touch.

AC
33; Fort +22, Ref +24, Will +25
HP
260

Solar Flare (aura, divine, visual) 30 feet. When a creature ends its turn in the aura, it takes 2d6 fire damage (DC 33 basic Fortitude save). On a failed save, it also becomes Dazzled until the end of its next turn. The anguished fame can activate or deactivate this aura by using a single action with the concentrate trait.

Vulnerable to Blasphemy If a creature the anguished fame can see and hear spends 1 action with the linguistic trait blaspheming against the gods, the anguished fame becomes Sickened 1 until they Collect a Prayer from that creature.

Speed
30 feet, fly 60 feet

Melee ◆ flaming wing +25 (agile, fire), Damage 3d10+11 fire

Ranged ◆ shining ray +27 (fire, light), Damage 3d6 spirit plus 3d6+6 fire

Divine Innate Spells DC 30, attack +22; 7th interplanar teleport, fireball; Cantrips (1st) detect magic, ignition, light; Constant (5th) truespeech

Collect Prayer ◆◆ (emotion, mental) The anguished fame compels a creature they can see within 60 feet, who must attempt a DC 30 Will save.

Critical Success The creature is unaffected.

Success The creature immediately uses its reaction to pray.

Failure The creature prays. It is Slowed 1 and can't use reactions for 1 minute.

Critical Failure As failure, but the creature is Slowed 2.

Focus Gaze ◆ (concentrate, divine, visual) Requirements The anguished fame's solar fare aura is active

Effect The anguished fame fixes their fery eyes on a creature they can see within 30 feet. The target must immediately attempt a Fortitude save against the anguished fame's solar fare. If the creature was already Dazzled by solar fare before attempting its save, a failed save causes it to become Blinded until the end of its next turn.

Source: Pathfinder Monster Core 2

Running this fight? Add the anguished flame to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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