Aiuvarin Elementalist

Creature 2
  • Medium
  • aiuvarin
  • elf
  • human
  • humanoid
Perception
+11; low light vision
Languages
Common, Elven
Skills
Acrobatics +7, Arcana +8, Athletics +5, Deception +4, Elemental Lore +8, Nature +6, Stealth +7
Str +1, Dex +3, Con +0, Int +4, Wis +2, Cha +0
Items
dagger
AC
17; Fort +5, Ref +11, Will +8
HP
20
Speed
30 feet

Melee ◆ dagger +9 (agile, finesse, versatile s), Damage 1d4+3 piercing

Ranged ◆ dagger +9 (agile, thrown 10 feet, versatile s), Damage 1d4+3 piercing

Arcane Prepared Spells DC 18, attack +10; 1st gentle landing, gust of wind, illusory disguise, thunderstrike; Cantrips (1st) detect magic, electric arc, light, message, shield

Elemental Field ◆◆ (arcane, concentrate, electricity) The elementalist unleashes powerful static electricity in a 20-foot emanation that lasts for 1 minute. All squares in the area become hazardous terrain for other creatures. A creature takes 1 electricity damage each time it moves into one of these squares. While in the area, creatures take a –1 status penalty to saves against electricity spells.

Effect: Elemental Field

Elf Step ◆ The elementalist Steps twice.

Source: Pathfinder Monster Core

Running this fight? Add the aiuvarin elementalist to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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