Adamantine Dragon (Young, Spellcaster)

Creature 9
  • Large
  • dragon
  • primal
Perception
+17; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet
Languages
Common, Draconic, Petran
Skills
Acrobatics +17, Athletics +21, Intimidation +18, Mining Lore +16, Nature +17, Survival +19
Str +6, Dex +2, Con +4, Int +1, Wis +2, Cha +3

Tremorsense (Imprecise) 60 feet

AC
27; Fort +21, Ref +15, Will +17; +2 status to all saves vs primal
HP
140; Immunities paralyzed, petrified, sleep

Abandon Armor Once the adamantine dragon is reduced to fewer than half their Hit Points, their resistance is reduced by 10 and they gain a +10 circumstance bonus to their Speeds.

Frightful Presence (aura, emotion, fear, mental) 90 feet. DC 26 Will

Resilient Form ⟲ Trigger The dragon is critically hit with a weapon or unarmed attack;

Effect The dragon's tough scales ward off deadly attacks. The dragon attempts a DC 17 Flat. On a success, the triggering attack becomes a normal hit.

Speed
25 feet, burrow 30 feet, fly 90 feet

Melee ◆ jaws +21 (magical, reach 10 feet, unarmed), Damage 2d12+9 piercing plus Grab

Melee ◆ claw +21 (agile, magical, unarmed), Damage 2d8+9 slashing plus Knockdown

Melee ◆ tail +19 (magical, reach 15 feet), Damage 2d10+9 bludgeoning

Ranged ◆ rock +19 (brutal), Damage 2d8+9 bludgeoning

Primal Prepared Spells DC 28, attack +21; 4th shape stone, unfettered movement; 3rd earthbind, one with stone, slow; 2nd darkness, shatter, water walk; 1st air bubble, tailwind, vanishing tracks; Cantrips (1st) caustic blast, detect magic, know the way, sigil, tangle vine

Adamantine Body The dragon's unarmed melee Strikes are adamantine.

Avalanche Breath ◆◆ (primal) The dragon belches a mass of boulders that deals 8d8 bludgeoning damage in a 30-foot cone (DC 28 basic Reflex save).

They can't use Avalanche Breath again for 1d4 rounds.

Burrowing Pounce ◆◆◆ Requirements The dragon is burrowed

Effect The dragon Burrows, then Leaps out of the ground, landing at a point within 25 feet. The dragon makes a melee Strike against a creature within reach when they land. If the Strike is a critical hit, the target is knocked Prone.

Rock Tunneler The dragon can burrow through solid stone at a Speed of 20 feet. They can leave a tunnel if they desire, and they usually don't.

Swallow Whole ◆ (attack) Medium, 2d12+4 bludgeoning, Rupture 22

Throw Rock ◆

Grab ◆

Knockdown ◆

Source: Pathfinder Monster Core

Running this fight? Add the adamantine dragon (young, spellcaster) to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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