Wyrwood Sneak
Creature 1- Perception
- +6; darkvision
- Languages
- Common, Plus one regional language
- Skills
- Acrobatics +7, Arcana +5, Deception +7, Society +5, Stealth +7
- Str +0, Dex +4, Con +0, Int +2, Wis +1, Cha +2
- Items
- shortsword, buckler
- AC
- 16; Fort +3, Ref +9, Will +8
- HP
- 15
Living Machine Though their body is an organic construct, a wyrwood is a living creature. They're not immediately destroyed when reduced to 0 HP, but rather fall Unconscious and eventually die. They don't need to eat or drink. They can be targeted by effects that target living creatures or that target constructs.
No Breath A wyrwood doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).
- Speed
- 25 feet
Melee ◆ shortsword +9 (agile, finesse, versatile s), Damage 1d6 piercing
Sneak Attack The wyrwood deals an additional 1d6 precision damage to Off-Guard creatures.
Source: Pathfinder Monster Core 2