Wyrwood Sneak

Creature 1
  • rare
  • Small
  • construct
  • wyrwood
Perception
+6; darkvision
Languages
Common, Plus one regional language
Skills
Acrobatics +7, Arcana +5, Deception +7, Society +5, Stealth +7
Str +0, Dex +4, Con +0, Int +2, Wis +1, Cha +2
Items
shortsword, buckler
AC
16; Fort +3, Ref +9, Will +8
HP
15

Living Machine Though their body is an organic construct, a wyrwood is a living creature. They're not immediately destroyed when reduced to 0 HP, but rather fall Unconscious and eventually die. They don't need to eat or drink. They can be targeted by effects that target living creatures or that target constructs.

No Breath A wyrwood doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).

Speed
25 feet

Melee ◆ shortsword +9 (agile, finesse, versatile s), Damage 1d6 piercing

Sneak Attack The wyrwood deals an additional 1d6 precision damage to Off-Guard creatures.

Source: Pathfinder Monster Core 2

Running this fight? Add the wyrwood sneak to the initiative tracker: type its name and the AC, hit points and Perception for initiative fill in, and the book button shows this stat block mid-fight.

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