Skeleton Guard
Creature −1- Perception
- +2; darkvision
- Skills
- Acrobatics +6, Athletics +3
- Str +2, Dex +4, Con +0, Int −5, Wis +0, Cha +0
- Items
- shortbow, scimitar, arrows (20)
- AC
- 16; Fort +2, Ref +8, Will +2
- HP
- 4, void healing; Immunities death effects, disease, paralyzed, poison, unconscious, bleed; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Void Healing
- Speed
- 25 feet
Melee ◆ scimitar +6 (forceful, sweep), Damage 1d6+2 slashing
Melee ◆ claw +6 (agile, finesse, unarmed), Damage 1d4+2 slashing
Ranged ◆ shortbow +6 (deadly d10, reload 0), Damage 1d6 piercing
Source: Pathfinder Monster Core