Giant Owl

Large beast, neutral

Armor Class
12
Hit Points
19 (3d10 + 3)
Speed
5 ft., fly 60 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
8 (−1)
WIS
13 (+1)
CHA
10 (+0)
Skills
Perception +5, Stealth +4
Senses
darkvision 120 ft., passive Perception 15
Languages
Giant Owl, understands Common, Elvish, and Sylvan but can't speak them
Challenge
1/4 (50 XP)

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) slashing damage.

Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms.

Running this fight? Add the giant owl to the initiative tracker: type its name and the AC, hit points and initiative bonus fill in, and the book button shows this stat block mid-fight.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.