Giant Lizard

Large beast, unaligned

Armor Class
12 (natural armor)
Hit Points
19 (3d10 + 3)
Speed
30 ft., climb 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0)
CHA
5 (−3)
Senses
darkvision 30 ft., passive Perception 10
Languages
—
Challenge
1/4 (50 XP)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

A giant lizard can be ridden or used as a draft animal. Lizardfolk also keep them as pets, and subterranean giant lizards are used as mounts and pack animals by drow, duergar, and others.

Running this fight? Add the giant lizard to the initiative tracker: type its name and the AC, hit points and initiative bonus fill in, and the book button shows this stat block mid-fight.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.