Cockatrice

Small monstrosity, unaligned

Armor Class
11
Hit Points
27 (6d6 + 6)
Speed
20 ft., fly 40 ft.
STR
6 (−2)
DEX
12 (+1)
CON
12 (+1)
INT
2 (−4)
WIS
13 (+1)
CHA
5 (−3)
Senses
darkvision 60 ft., passive Perception 11
Languages
—
Challenge
1/2 (100 XP)

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.

Running this fight? Add the cockatrice to the initiative tracker: type its name and the AC, hit points and initiative bonus fill in, and the book button shows this stat block mid-fight.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.