If you've been playing on Sigil, you've probably heard the news by now. Wizards of the Coast stopped work on it and the servers go offline at the end of October 2026. Anything you built in there goes with it.
That leaves a lot of groups looking for somewhere new to play. Some of you liked the idea of a 3D table and don't want to go back to a flat grid. Others have been on Roll20 for years and are wondering if there's anything better out there now.
I've been building Dungeons, the 3D virtual tabletop here on DM Tools, for a long time, so I'm obviously not the most neutral person to ask. I'll try to be fair about what it does and doesn't do, and I'll cover some of the other big platforms too, because the right one really depends on your group.
Looking for a Sigil alternative?
The thing that made Sigil stand out was the 3D. Seeing your party standing in a room with actual walls around them is a very different feeling to looking down at squares on a grid, and it's the reason I started building Dungeons in the first place.
The catch with Sigil was that it was a download and needed a fairly decent PC to run well. If one of your players was on an old laptop, they were often stuck. Dungeons runs in your browser. There's nothing to install, your players click the invite link you send them and they're at the table.
What you'll find in Dungeons:
- 3D maps - Your maps, walls, doors and tokens are all in 3D, and you can move the camera around however you like.
- Fog of war - Players only see what their token can see. Walls and doors block their view, so the goblins in the next room stay hidden until someone opens the door.
- Map building - Draw rooms, corridors, walls and doors right on the table. If you already have battle maps you like, upload the image and put it on the table instead.
- Campaigns and invite links - Make a campaign, send the link and move everyone between maps as the session goes on.
- Dice and initiative tracker built in - The dice roller and initiative tracker are inside the game, so nobody has to swap tabs mid fight.
- A free demo - If you aren't signed in, the Dungeons page drops you straight into a demo dungeon. No account needed to try it.
What you won't find:
There's no way to bring your Sigil maps across, so you will be rebuilding. Dungeons also isn't tied into D&D Beyond, so there are no linked character sheets and no official adventures to load up. Tokens are images for now, 3D tokens are on the way.
Wizards are pointing Sigil players to Maps on D&D Beyond, which isn't affected by the shutdown. It's 2D though, so if the 3D was the reason you were on Sigil, it's not really a replacement.
What if Dungeons shuts down too?
After Sigil, it's a fair question to ask of any tabletop. Dungeons is open source: the 3D tabletop and the initiative tracker are public on GitHub under the AGPL-3.0 licence. If DM Tools ever closed, the code wouldn't disappear with it, and anyone could keep running their own table.
Looking for a Roll20 alternative?
Back in 2020 I wrote about moving your in-person game online and Roll20 was at the top of that list. It's still the biggest name around. It supports pretty much any system, has a huge library of official adventures and character sheets for just about everything.
My complaints are the same as they were then. Prepping a game takes a long time unless you're buying modules, and a lot of the features you'd want sit behind the Plus and Pro subscriptions (at the time of writing $5.99 and $10.99 a month). It's also a 2D, top down view, which is fine, but it's never going to give your players a feel for the space they're standing in.
Where Dungeons is different:
- It's 3D, so height, walls and doorways actually look like height, walls and doorways. You don't have to think twice about flying characters.
- The free plan includes fog of war, map building, dice and the tracker. You get one campaign with up to five maps, the built-in tokens, two starter maps and up to 20 people at the table. Uploading your own tokens and maps comes with Silver and Gold.
- No ads, for anyone.
Is it right for your group?
Dungeons is built for D&D style games and leaves the rules to you and your group. If you want character sheets that do all your maths for you, or you play lots of different systems, that's worth knowing before you move over. If what you want is a table that looks and feels like a real space, with as little faff as possible, that's exactly what I've been building.
How Dungeons compares to the other big virtual tabletops
Foundry VTT
Foundry is a one off purchase rather than a subscription, but you have to host it yourself or pay someone else to. Then there's finding the right modules to get it how you want it. Some DMs love that side of it. If you'd rather turn up and play, Dungeons is already hosted, there's nothing to set up and your players just click a link.
Owlbear Rodeo
Owlbear is a nice simple way to get a map and some tokens in front of your players, and I get the appeal. Dungeons keeps that simple feel, you can be running a game in a couple of minutes, but you also get 3D, fog of war and an initiative tracker without bolting anything on.
Fantasy Grounds
Fantasy Grounds has been around forever and automates a lot of the rules, but it comes with a paid licence, a download and a fairly steep learning curve. If you spent more time learning the software than playing last time you tried it, Dungeons is a lot lighter.
TaleSpire and Tabletop Simulator
These are the two people usually mention when they want 3D, and both are paid downloads on Steam that every player needs their own copy of. Getting a whole group to buy and install something before session one is often where it falls apart. Dungeons gives you a 3D table in the browser, and your players don't pay anything to join.
Give Dungeons a try
The quickest way to see if it's for you is the demo. You don't need an account, it just drops you into a dungeon so you can move some tokens around, open a few doors and see the fog of war for yourself. If you like it, making an account and your first campaign is free.
If you're coming over from Sigil, I'm sorry it ended the way it did. It's never fun losing a table you've put work into.
If something isn't working, or there's something from Sigil or Roll20 you'd really like to see in Dungeons, let me know at [email protected] or come and say hi on Discord. A lot of what's on the coming soon list came from people asking for it.
