Wyvern

Large dragon, unaligned

Armor Class
13 (natural armor)
Hit Points
110 (13d10 + 39)
Speed
20 ft., fly 80 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
5 (−3)
WIS
12 (+1)
CHA
6 (−2)
Skills
Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
—
Challenge
6 (2,300 XP)

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.

Running this fight? Add the wyvern to the initiative tracker: type its name and the AC, hit points and initiative bonus fill in, and the book button shows this stat block mid-fight.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.