Warhorse Skeleton

Large undead, lawful evil

Armor Class
13 (barding scraps)
Hit Points
22 (3d10 + 6)
Speed
60 ft.
STR
18 (+4)
DEX
12 (+1)
CON
15 (+2)
INT
2 (−4)
WIS
8 (−1)
CHA
5 (−3)
Damage Vulnerabilities
bludgeoning
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 9
Languages
—
Challenge
1/2 (100 XP)

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Running this fight? Add the warhorse skeleton to the initiative tracker: type its name and the AC, hit points and initiative bonus fill in, and the book button shows this stat block mid-fight.

This page includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.