In recent months, it has simply not been possible for most to run their usual table-top game in person. So your left with a couple of options, wither wait in out until you can next play again or switch to remote play online. This transition can be tricky for some, swapping miniatures and boards for […]
Author archives: Nathan Canwood
Running Encounters in D&d
Calling for your players to roll initiative and begin an encounter can be one of the most hectic parts of playing Dungeons and Dragons. Without good planning and quick thinking, it’s all too easy for combat to become a complete slog.
Taking notes between D&D sessions
Taking notes in D&D is vital for any game with a story worth keeping track of. For players characters, it’s on a personal preference for what you jot down, but in this post, we will figure out how to keep track of your adventure from the point of view of a dungeon master.
Building Cities & Towns in D&D
Building an entire city town or village for your fantasy game can seem very daunting at first, but can also be one of the most fulfilling parts of your worldbuilding adventure. This is where the people of your story live and where your players will first explore. It’s where the lore and storytelling take shape […]
Creating a World Map for D&D
Creating a world map can seem very daunting at first, but there are many different paths you can take depending on many factors. Before you move forward, take some time to figure out what you want from it and how much of your time and personal skill set you want to apply to it.
Worldbuilding from beginning to end
How to create a campaign setting for D&D and similar systems. Ever since I ran my first D&d 5e campaign I’ve aspired to create my own world with deep lore with a slew of locations and NPC’s with enough depth to withstand any adventure thrown at it. I went straight into the deep end with […]